The PTRs and the availability of premade characters depends heavily on a necessity for them to be used for testing. For a while we were using premades for most PTRs as the character copy functionality was facing technical issues, and while the premades weren't actually necessary for testing they did help us overcome issues related to the character copy system. Since resolving those issues we don't plan to offer premades unless their presence is felt to have a profound impact on the changes being tested. We want players to play characters they're familiar with, to get the most out of their experience and test reports.
If we do offer premades it's because their availability is seen as a positive means to get more players testing specific high level content, but that's not always going to be the case. The PTRs are literally Test Realms, and their purpose does not include trying out new classes, *talent builds, and consequence-free PvP. We intend to keep their purpose focused on testing the content being applied with the patch, and premades will commonly not provide a benefit for that goal.
*Talent builds may need testing with some patches but we of course prefer that players with characters of those classes are the ones testing them, in which case premades would still likely not be offered.
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