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2.3 patch Notes

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  • edit: zaten başka bi topikte verilmiş. SİLİNEBİLİR


    Kesin olmamakla birlikte düşünülenler ;

    As of late yesterday Blizzard released confirmed changes that are being made in the upcoming patch. We can expect a number talent revisements for several classes, Zul'Aman, Guild Banks and much more.

    The Curse team also compiled some questions that Blizzard posters replied to in the forums. These were about healing & spell damage, selling arena teams and arena rating, new relic choices for paladins and shamans also tempest keep attunement and new spell nerfs (among them the long awaited Fear Ward for all priests!). These additions and changes are confirmed and from the official world of warcraft website:


    Confirmed Patch 2.3.0 Changes

    General

    Zul'Aman, a 10-person raid instance located in Ghostlands will be introduced.
    New Honor Badge rewards will be introduced.
    Zul'Aman and Karazhan boss encounters will drop Honor badges.
    Guild Banks will be introduced.
    Quest reward experience will be increased, while experience required per-level 20-60 will be decreased.
    Spell effects labeled "Increases Healing by x" will now increase spell damage by around 33% of that value as well.
    New relics will be added to Heroic badge and Arena vendors that offer bonuses for all talent builds.
    A new title, "Champion of the Naaru," will be added for players who complete the quest chain involving the old Tempest Keep Raid attunement. This title will be obtainable at a maximum of level 70.
    PvP

    Season 3 Weapons will require a rating of 1850 to purchase, while shoulder slot items will require 2000.
    A new "Personal Rating System" will be added to prevent "selling" Arena teams.
    To restrict this we're implementing a personal rating system in patch 2.3. This is an additional arena rating that is unique to each character for each team they belong to. This rating rises and declines using the same formula as the arena team rating, but only in games that character participates in.
    You'll also be able to track this rating through the PvP interface. The personal rating will be used for purchasing items that require a specific rating, and also be used to determine eligibility for the end of season rewards. So, a player will have to achieve a specific rating, and not just get into a team to see the rewards that are meant to visually distinguish the high-rated players.
    New battleground rewards will be added for the boots, belt, and bracer slot.
    Arena-like buff periods will be introduced into Battlegrounds before the game starts and just after being resurrected.
    Druid

    Tranquility will receive additional benefit from spell damage and healing.
    Cure Poison and Abolish Poison can be cast in Tree of Life form.
    Remove Curse can be cast in Moonkin form.
    Intensity will be improved to 10%/20%/30% respectively.
    Rebirth's cooldown is being decreased from 30 minutes to 20.
    Hunter

    Serpent Sting, Immolation Trap and Explosive Trap gain additional damage based on ranged attack power.
    Wyvern Sting will be instant cast.
    Arcane Shot(ranks 6+) will dispel 1 magic effect in addition to the normal damage.
    Mage

    Arcane Meditation will be increased to 10/20/30%.
    Ice Barrier will receive additional benefit from +spell and +frost damage.
    Ice Barrier Ranks 5 and 6 base absorb reduced to compensate.
    Evocation will be changed to restore 15% mana every 2 seconds for 8 seconds.
    The penalty which reduces spell damage coefficient when having the talents "Improved Fireball" or "Improved Frostbolt" will be removed.
    Paladin

    Seal of the Crusader now has the benefits of "Improved Seal of the Crusader" innately.
    Improved Seal of the Crusader redesigned: Now increased critical strike chance against target by 3% for all players attacking target.
    Sanctified Crusader replaced with Sanctified Seals: Increases critical strike chance with melee and spells by 1/2/3% and reduces the chance Seals can be dispelled by 33/66/100%.
    Reduced mana cost on Exorcism, Holy Wrath and Hammer of Wrath.
    Vengeance will now last 30 seconds.
    Crusader Strike cooldown reduced to 6 seconds.
    Priest

    Fear Ward will be granted to all priests at level 20; cooldown increased to 3 minutes, duration reduced to 3 minutes.
    To give the dwarves and draenei something else to even it out, they'll see a new ability called Chastise (also given at level 20) which will cause holy damage and incapacitate the target for 2 seconds.
    Meditation increased to 10/20/30% respectively.
    Pain Suppression redesigned: Now castable on other friendly targets; Reduces target's threat by 5% and the damage they take by 40%. Cooldown reduced to 2 minutes.
    Power Word: Shield: Receives additional benefit from spell damage and healing. Base absorb values for ranks 10, 11 and 12 reduced to compensate.
    Prayer of Healing, Circle of Healing and Holy Nova (healing effect) receive additional benefit from damage and healing bonuses. Circle of Healing base heal value reduced to compensate.
    Rogue

    Blind changed: No longer requires a reagent; shares diminishing returns with Cyclone; now considered a physical ranged attack; no longer considered a Poison effect.
    Deadly Throw will travel to target faster and duration increased by 1 second.
    Ruthlessness: Deadly Throw will no longer trigger this talent. Only melee finishers will now trigger it.
    Shadowstep can now be used outside of stealth and reduces the threat of the next Ambush, Backstab or Garrote by 50%. Cooldown increased to 40 seconds.
    Dirty Deeds now also increases damage of special attacks by 10/20% against targets below 35% health.
    Fleet Footed now increases movement speed by 15%, up from 8%.
    Healing reduction effects will now affect drain spells and abilities such as drain life.
    Shaman

    Shamanistic Rage reduces all damage taken by 30% for the effect's duration (30 seconds) in addition to the current effect.
    Spirit Weapons threat reduction increased to 30% from 15%.
    2-handed Axe and Mace talent moved to a core ability; both skills trainable by all Shaman.
    Elemental Focus added in place of 2-handed talent; After landing a melee critical strike, the mana cost of your next shock spell is reduced by 60%.
    Frost Shock no longer subject to diminishing returns.
    Lightning Overload now has a 4/8/12/16/20% chance to proc
    Lightning Overload damage has been decreased by 50% (UPDATED)
    Lightning Overload now causes 0 threat (UPDATED)
    Mana Spring Totem now restores mana at a rate of 20 mana every 2 seconds
    Water Shield now costs 0 mana to cast, and the mana per globe has been substantially increased
    Water Shield's duration has been reduced to 1 minute, and grants mana for each globe left upon ending
    Elemental Focus will now reduce the mana cost of your next two damage spells by 40%
    Lightning Bolt casting time reduced to 2.5 seconds, and mana cost decreased
    Chain Lightning casting time reduced to 2 seconds, and mana cost decreased
    Lightning Mastery reduced to .1/.2/.3/.4/.5 seconds
    Mental Quickness adds 10/20/30% to +Dmg and +Healing based on your total Attack Power, in addition to it's current effects
    Warlock

    Ritual of Souls cast time will be reduced.
    Warrior

    Weapon Mastery changed to reduce the duration of Disarm effects by 25/50%.
    Mace Specialization: Stun chance reduced, especially for 2-handed weapons, but will provide 7 rage instead of 6.
    Healing reduction effects will now affect drain spells and abilities such as drain life.
    Tactical Mastery: Now greatly increases threat generated by Mortal Strike and Bloodthirst while in Defensive Stance, in addition to current effect.
    Devastate will also apply the Sunder Armor effect in addition to its current effects.
    Engineering

    New Recipe - New Field Repair Bot: Dropped(?) by Gan'arg Analyzers in Blade's Edge Mountains. New Field Repair Bot is able to buy/sell
    Flying Mount added for Engineers. Regular and Epic version.
    Fishing

    Fish Tracking may be learned from a journal, fished from crates.
    New fish added near Karazhan and Zul'Aman.
    Cooking

    New Daily Quests added.
    New recipes added for fish found near Karazhan and Zul'Aman



    < Bu mesaj bu kişi tarafından değiştirildi kaptan666 -- 4 Ekim 2007; 17:17:43 >







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