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Yeni Nesil Grafikler | PC vs PS vs XBOX vs SWITCH (126. sayfa)

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  • Güzel bir karşılaştırma olmuş.


    Digital Foundryyoutube
    First released in 2009 on PlayStation 3, Final Fantasy 13 was lauded for its visuals, both real-time and via Blu-ray powered pre-rendered CGI. With the arrival of Final Fantasy 16 on PlayStation 5 over 13 years later, have we finally reached the point where real-time graphics on a mainstream console can match the CGI of yesteryear? Oliver Mackenzie has this video for you. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0 For commercial enquiries, please contact business@digitalfoundry.net 00:00 Overview 02:00 Character rendering 03:59 Lighting 05:38 Environments 06:36 Depth of field and motion blur 08:01 Image quality 08:48 Action 09:48 Analysis and conclusion
    https://www.youtube.com/watch?v=ItwtpX1SFcA


  • 5 - 6 karşılaştırmak videosu. Nesil geçişi yaramış ama karakter hareketleri daha farklılaştırılabilirdi. Raşid bir hayal kırıklığı oluşturdu bende. Benim görmek istediğim Akuma5. Oyundaki Akuma değil

    < Bu ileti mobil sürüm kullanılarak atıldı >



  • < Bu mesaj bu kişi tarafından değiştirildi mertvontrier -- 11 Temmuz 2023; 20:41:10 >
  • ElAnalistaDeBitsyoutube
    PS4: Dynamic 1080p/30fps PS4 Pro: Dynamic 1260p/~40fps PS5: Dynamic 2160p/60fps - En las 3 plataformas la resolución se presenta de forma dinámica. En PS4, la resolución común oscila entre 900p y 1080p, en PS4 Pro entre 1080p y 1260p y PS5 entre 1800p y 2160p. - PS4 tiene recortes visuales en texturizado, iluminación, sombras y reflejos respecto a PS4 Pro. - PS5 presenta mejores reflejos, sombras, iluminación, mayor geometría, más assets en pantalla (especialmente en el terreno) y mejores efectos de postprocesado. - En PS4/PS4 Pro, las animaciones de los dinosaurios bajan su tasa de frames cuando hay muchos enemigos en pantalla. - PS5 mantiene los 60fps sin muchos problemas excepto cuando hacemos uso de algunas habilidades especiales que pueden provocar caídas de hasta 10fps. - PS4 y PS4 Pro tienen problemas para mantener una tasa de FPS estable. En el caso de PS4 Pro, mantener los settings y la resolución de PS4 hubiera asegurado un framerate más cercano a 60fps. - Los tiempos de carga en PS5 son 3 veces más rápidos de media. - On all 3 platforms the resolution is presented dynamically. On PS4, the common resolution ranges between 900p and 1080p, on PS4 Pro between 1080p and 1260p and PS5 between 1800p and 2160p. - PS4 has visual cutbacks in texturing, lighting, shadows and reflections compared to PS4 Pro. - PS5 has better reflections, shadows, lighting, more geometry, more on-screen assets (especially terrain) and better post-processing effects. - On PS4/PS4 Pro, dinosaur animations drop their frame rate when there are many enemies on screen. - PS5 maintains 60fps without many problems except when we make use of some special abilities that can cause drops of up to 10fps. - PS4 and PS4 Pro have problems maintaining a stable FPS rate. In the case of PS4 Pro, keeping the PS4 settings and resolution would have ensured a framerate closer to 60fps. - Load times on PS5 are 3 times faster on average.
    https://www.youtube.com/watch?v=8VEq3fs_gjY&t=40s


    ElAnalistaDeBitsyoutube
    Xbox Series S: Dynamic 1440p/60fps Xbox Series X: Dynamic 2160p/60fps PS5: Dynamic 2160p/60fps - En las 3 plataformas la resolución se presenta de forma dinámica. En XSS, la resolución común oscila entre 1260p y 1440p, en XSX y PS5 entre 1800p y 2160p. - La resolución media es mayor en XSX respecto a PS5. - PS5 tiene mejores sombras, reflejos y distancia de dibujado en algunos assets frente a XSX y XSS. - XSS tiene recortes en texturas, sombras, reflejos y distancia de dibujado. - Los tiempos de carga son ligeramente más rápidos en XSS. - XSS tiene problemas para mantener los 60fps estables durante el combate. XSX tiene un framerate más estable con respecto a PS5 en momentos de estrés. - On all 3 platforms the resolution is presented dynamically. On XSS, the common resolution ranges between 1260p and 1440p, on XSX and PS5 between 1800p and 2160p. - The average resolution is higher in XSX compared to PS5. - PS5 has better shadows, reflections and draw distance on some assets compared to XSX and XSS. - XSS has texture clipping, shadows, reflections and draw distance. - Load times are slightly faster in XSS. - XSS has problems maintaining a stable 60fps during combat. XSX has a more stable framerate compared to PS5 during stressful moments.
    https://www.youtube.com/watch?v=c3Xu63m_APw
  • ElAnalistaDeBitsyoutube
    Take advantage of the 58% discount on Spider-Man Remastered and Miles Morales at Instant-Gaming! Spider-Man Remastered Steam: https://www.instant-gaming.com/es/11907-comprar-steam-marvel-s-spider-man-remastered-pc-juego-steam/?igr=analistadebits Spider-Man Miles Morales Steam: https://www.instant-gaming.com/es/12953-comprar-steam-marvel-s-spider-man-miles-morales-pc-juego-steam/?igr=analistadebits
    https://www.youtube.com/watch?v=-jrJEdu7xb4
  • PS5 Pro için sızıntılar gelmeye devam ediyor.


    https://forum.donanimhaber.com/playstation-5-pro-ya-ait-yeni-detaylar-ortaya-cikti-cikis-tarihi-ve-ozellikleri--156381640


    Haberde bahsedilen 30WGP ve 18000mts bellek tabirini anlayan var mı?

  • Digital Foundryyoutube
    NOTE: At the eight minute mark, the RX 570 is compared to the PS4 - we meant PS4 Pro. The RX 570 has 32 GCN compute units, similar to the PS4 Pro GPU, but runs at with higher clocks. We received an advance build Ratchet and Clank: Rift Apart on PC ahead of time, but with not enough time available to do a complete analysis. So here, we take a look at the PC version at max and minimum specs on appropriate hardware and stack it up against the PlayStation 5 version running in its performance RT mode. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0 For commercial enquiries, please contact business@digitalfoundry.net 00:00 Overview 03:17 Parade route 20:50 Dr. Nefarious pursuit 40:21 Rift sequence 44:03 Nefarious City 50:04 Blizar Prime
    https://www.youtube.com/watch?v=I71u7j1Izww
  • aterikasedi kullanıcısına yanıt

    Ps5 sağlam gömmüş 4090'a.  

  • aterikasedi kullanıcısına yanıt

    Bu oyunun 32:9 desteği var mı?

  • Cycu1youtube
    Ratchet and Clank: Rift Apart PS5 vs RTX 4080 Ray Tracing Graphics Comparison Timestamps: Side-by-Side 00:00 Stills 11:25 PS5 version was captured in Performance RT Mode. PC 4K Ultra Settings / Ray Tracing Max Settings Gameplay was captured on following rig: -Gigabyte RTX 4080 Eagle OC 16GB https://amzn.to/3pYRibp -Gigabyte Z790 Aorus Elite AX https://amzn.to/3rD1sit -Gigabyte UD1300GM PG5 https://amzn.to/43toTIc -Intel i7 13700K https://amzn.to/3rAzGD5 -Corsair Vengeance DDR5 32GB https://amzn.to/43x9pmr -Samsung 980 Pro SSD 2TB / 1TB / 500GB https://amzn.to/44WEl0F -Barracuda 4TB HDD https://amzn.to/3DmANZD -Windows 11 https://amzn.to/3PYzmIy -Be quiet! Silent Loop 2 360mm https://amzn.to/3KawpRl -Be quiet! Pure Base 600 BGW20 https://amzn.to/44y2lam Many thanks to Gigabyte for sending PC components for this build! Thanks for using my Amazon Affiliate links! Kanał GRANALIZA po polsku: https://www.youtube.com/channel/UCD595AzU-cjds_slXwNHgeA Consider supporting my channel for cool bonuses: https://www.youtube.com/channel/UCD3rfp47a3xZuqHhllcIvIA/join Looking good quality gameplay for your own videos? Consider subscribing my other channels to be up to date! Cycu1 Xbox Archive https://www.youtube.com/channel/UCp-l2UOAGLVCHDUACpOPa0Q Cycu1 PlayStation Archive https://studio.youtube.com/channel/UCWdvw2QgaRXOK76mwOTaLPA Cycu1 Nintendo Archive https://studio.youtube.com/channel/UCtiv_Y4j86czF9lfk5KsQ-g Looking for gift cards? PSN: https://amzn.to/3eFkAjM Xbox: https://amzn.to/3gzvsl8 Nintendo eShop: https://amzn.to/2TRMbqf Looking for RTX Graphics Cards? Check on Amazon: https://amzn.to/3dzcGYZ Follow me on Twitter: https://twitter.com/Cyckiewicz Find me on Facebook: https://www.facebook.com/Cycu1YT/ Cycu1's friends: Jabcook: https://www.youtube.com/user/jabcook juz Easy Unboxing: https://www.youtube.com/channel/UCGvEuEUcKuP2yj5xSLRTrxQ Quick Expert Reviews https://www.youtube.com/channel/UC88hzx1yvz8nm3lPPRq3R6A FA Gamez: https://www.youtube.com/user/MrXboxgamer007 #ratchetandclank #ratchetandclankriftapart #RTX4080 #ps5
    https://www.youtube.com/watch?v=Rm0mC3plvjc
  • ElAnalistaDeBitsyoutube
    - Ratchet & Clank: Rift Apart is now available for PC at Instant-Gaming for 30% off. Buy it through the affiliate link to help the channel: https://www.instant-gaming.com/es/9665-comprar-ratchet-clank-rift-apart-pc-juego-steam-europe/?igr=analistadebits - This comparison focuses on the PC version. If you are interested in a mode comparison on PS5, check out this video: https://youtu.be/2EWzo1CgoN0 - The PC version offers several resolution scaling options. The most recommended ones are DLSS (if you have an Nvidia 20XX or higher graphics card) or FSR otherwise. - As a visual novelty, the PC version incorporates Ray-Tracing in shadows, ambient occlusion and reflections (in PS5 we only have reflections by Ray-Tracing). - The shadows generated by ray-tracing mainly favor vegetation, although it also adds extra shadows or causes noticeable changes in the lighting of some specific areas such as Sargasso. - Ambient occlusion by ray-tracing is more anecdotal. - Ray-tracing reflections are applied to a multitude of surfaces and materials (except water). However, PS5 still shows better reflections in fidelity mode (same as Miles Morales). - Ray-Tracing cannot be enabled on AMD graphics cards at the moment. - SSR reflections projected on water are not displayed correctly on PC. - The PC version shows slight improvements in draw distance and shadows when set to Ultra compared to PS5. - For loading times, the PC version takes advantage of RTX IO to speed up the process. With an NVME we will get results very similar to PS5, while HDDs will break a bit the harmony of some transitions. - 2D sprites (the wings of some insects) are not displayed correctly on PC. - It is possible to modify the FOV on PC, getting a larger field of view compared to PS5. - PC water has simplified its interaction when we walk on it or swim. - Overall, it is a good optimization work although the full Ray-Tracing has a very high cost. With some graphical bugs still to be fixed, it is a better optimized version than the last Playstation release on PC (The Last of Us). Music by Zeravi: https://www.youtube.com/channel/UCBNxYipiIZy8DoteKH4SC3g
    https://www.youtube.com/watch?v=rT02nhZ4BuI
  • Digital Foundry'den yine enteresan bir video.


    Digital Foundryyoutube
    AMD's 4800S Desktop Kit is a Chinese OEM-only PC board featuring the Xbox Series X APU paired with 16GB of GDDR6 memory. The onboard GPU is disabled, but there's enough PCIe bandwidth to attach a powerful graphics card. So how does the Series X CPU stack up against other desktop Ryzen processors? What kind of limits does it have when combined with the best-of-the-best AMD graphics card? Rich investigates. Many thanks to Will Judd, Stella Judd and supporter Fidler_2K for making this content possible. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0 For commercial enquiries, please contact business@digitalfoundry.net 00:00 Introduction 03:49 Synthetic Benchmarks: Cinebench R23, Memory Bandwidth + Latency 06:08 Gaming Benchmarks: Introduction 07:07 Gaming Benchmarks: COD BLOPs Cold War 08:15 Gaming Benchmarks: Crysis 3 Remastered 09:05 Gaming Benchmarks: Ashes of the Singularity 09:37 Gaming Benchmarks: Cyberpunk 2077 10:12 Gaming Benchmarks: Metro Exodus Enhanced Edition 11:12 Gaming Benchmarks: Microsoft Flight Simulator 11:49 Gaming Benchmarks: Far Cry 6 12:14 Gaming Benchmarks: CS:GO 12:53 Gaming Benchmarks: Hitman 3 13:25 Gaming Benchmarks: Analysis + Conclusion 15:25 Gameplay Tests: Gotham Knights 16:55 Gameplay Tests: Hogwarts Legacy 17:55 Gameplay Tests: Fortnite UE5 19:05 Gameplay Tests: A Plague Tale Requiem 22:08 Gameplay Tests: Metro Exodus Enhanced Edition 24:08 Gameplay Tests: Microsoft Flight Simulator 25:52 Gameplay Tests: Cyberpunk 2077 28:26 And Now, The Conclusion
    https://www.youtube.com/watch?v=cZS-4PgD4SI




  • Forza Horizon 5 ikisinden de eski olmasına rağmen fark atıyor

    < Bu ileti mobil sürüm kullanılarak atıldı >




  • Digital Foundryyoutube
    A bona fide hit on Xbox and PC thanks to a Game Pass debut eight months ago, High on Life has finally arrived for PlayStation consoles: PS4, PS4 Pro and PS5. In this detailed analysis, Oliver Mackenzie presents his views on the game, delivering analysis on every console version of the game - both last-gen and current-gen. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0 For commercial enquiries, please contact business@digitalfoundry.net 00:00 Overview 00:55 Visual features 04:26 Performance 09:10 Last-gen versions 11:10 Conclusion
    https://www.youtube.com/watch?v=O-ILkSSTcP4
  • ElAnalistaDeBitsyoutube
    Xbox Series S: 1080p / 60fps Xbox Series X: 2160p / 60fps PS5: 2160p / 60fps PC: 2160p Max. Settings | RTX 4080 | i9 12900K | 32GB DDR5 Buy games at Instant-Gaming for all platforms with discounts! https://www.instant-gaming.com/es/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: https://www.instant-gaming.com/es/giveaway/ANALISTABITS - All console versions show a single display mode at 60fps. - Xbox Series S has some visual clipping in post-processing effects and anisotropic filtering. - All versions have slight stuttering issues. On Xbox Series X and PC they are somewhat more common, but nothing serious. - The PC version has better lighting, shadows, post-processing effects and textures. - Faster loading times on PC, followed by PS5. - Overall, it is a well optimized game for all platforms. With a little more work, perhaps a higher resolution could have been achieved on Series S. Music by Zeravi: https://www.youtube.com/channel/UCBNxYipiIZy8DoteKH4SC3g
    https://www.youtube.com/watch?v=VuxOlQHgXZo
  • Yusuf Alp Halıcıyoutube
    Instagram: yusufalphalici İletişim maili: yahiletisim@gmail.com
    https://www.youtube.com/watch?v=iKr4aUnS4j0&t=1s
  • fb.watch
    These Two Games are 7 Years Apart Gotham knights vs Arkham knight | These Two Games are 7 Years Apart Gotham knights vs Arkham knight | By RTX GAMER | Facebook
    https://www.facebook.com/unsupportedbrowser
  • Eski nesile oyun çıktığı sürece yeni nesil grafikler beklemeyin..

    < Bu ileti mobil sürüm kullanılarak atıldı >
  • Y@KI$IKLII kullanıcısına yanıt

    Aynı kalsa iyi. Geriye gidiş var. Özellikle servis oyunları içler acısı.

  • 
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