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Valve Hammer Editor Sistem Belirtilen Dosyayı Bulamıyor.

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  • Arkadaşlar foruma az önce katıldım çok acil yardımlarınız lazım ne olursunuz Valve hammer editor ile çok güzel bir harita yaptım fakat bsp olarak kaydetmek için run dan go ya bastığımda sistem belirtilen dosyayı bulamıyor
    ıvır zıvır birşeyler söyüyor devam et yada iptal var iptal deyince yazan hataları kopyalayabiliyorsun yazan hata aynen şöyle.
    ____________________________________________________________________________________________



    ** Executing...
    ** Command: Change Directory
    ** Parameters: "C:\Program Files\Valve"


    ** Executing...
    ** Command: C:\Users\ACER\Desktop\VALVE_~1\VALVE_~1\Zhlt253\hlcsg.exe
    ** Parameters: "c:\users\acer\desktop\newfolder\yr_deneme_map"

    hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (merlinis@bigpond.net.au)
    ----- BEGIN hlcsg -----
    Command line: C:\Users\ACER\Desktop\VALVE_~1\VALVE_~1\Zhlt253\hlcsg.exe c:\users\acer\desktop\newfolder\yr_deneme_map
    Entering c:\users\acer\desktop\newfolder\yr_deneme_map.map

    Current hlcsg Settings
    Name | Setting | Default
    ---------------------|-----------|-------------------------
    threads [ 2 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    priority [ Normal ] [ Normal ]

    noclip [ off ] [ off ]
    null texture stripping[ on ] [ on ]
    clipnode economy mode [ on ] [ on ]
    onlyents [ off ] [ off ]
    wadtextures [ on ] [ on ]
    skyclip [ on ] [ on ]
    hullfile [ None ] [ None ]
    min surface area [ 0.500 ] [ 0.500 ]
    brush union threshold [ 0.000 ] [ 0.000 ]

    Using mapfile wad configuration
    Wadinclude list :
    [zhlt.wad]

    0 brushes (totalling 0 sides) discarded from clipping hulls
    CreateBrush:
    Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-804)-(4112,-496,-668)
    Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-16,-804)-(4112,4112,-668)
    Error: brush outside world
    Description: The map has a problem which must be fixed
    Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

    Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-804)-(4112,-496,-668)
    Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-16,-804)-(4112,4112,-668)
    Error: Entity 0, Brush 1: outside world(+/-4096): (-4128,-4128,-800)-(4128,-480,-672)
    Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-32,-800)-(4128,4128,-672)
    Error: Entity 0, Brush 1: outside world(+/-4096): (-4128,-4128,-800)-(4128,-480,-672)
    Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-32,-800)-(4128,4128,-672)
    Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-786)-(4112,-496,-686)
    Error: Entity 0, Brush 1: outside world(+/-4096): (-4112,-4112,-786)-(4112,-496,-686)
    Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-16,-786)-(4112,4112,-686)
    Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-16,-786)-(4112,4112,-686)
    10%...20%...30%...40%...50%...Error: Entity 0, Brush 27: outside world(+/-4096): (-4112,-16,-804)-(-3888,144,3364)
    Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,-2320,-740)-(-3056,-1904,-220)
    Error: Entity 0, Brush 27: outside world(+/-4096): (-4128,-32,-800)-(-3872,160,3360)
    Error: Entity 0, Brush 28: outside world(+/-4096): (-4128,-2336,-736)-(-3040,-1888,-224)
    Error: Entity 0, Brush 27: outside world(+/-4096): (-4112,-16,-786)-(-3888,144,3346)
    Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,-2320,-722)-(-3056,-1904,-238)
    Error: Entity 0, Brush 30: outside world(+/-4096): (-4112,1392,-740)-(-3056,1808,-220)
    Error: Entity 0, Brush 30: outside world(+/-4096): (-4128,1376,-736)-(-3040,1824,-224)
    Error: Entity 0, Brush 30: outside world(+/-4096): (-4112,1392,-722)-(-3056,1808,-238)
    60%...Error: Entity 0, Brush 32: outside world(+/-4096): (-4112,-656,-804)-(-3888,-496,3364)
    Error: Entity 0, Brush 33: outside world(+/-4096): (1520,2032,412)-(4112,3088,548)
    Error: Entity 0, Brush 32: outside world(+/-4096): (-4128,-672,-800)-(-3872,-480,3360)
    Error: Entity 0, Brush 33: outside world(+/-4096): (1504,2016,416)-(4128,3104,544)
    Error: Entity 0, Brush 33: outside world(+/-4096): (1520,2032,430)-(4112,3088,530)
    Error: Entity 0, Brush 34: outside world(+/-4096): (1520,2032,-804)-(4112,2128,548)
    Error: Entity 0, Brush 34: outside world(+/-4096): (1504,2016,-800)-(4128,2144,544)
    Error: Entity 0, Brush 34: outside world(+/-4096): (1520,2032,-786)-(4112,2128,530)
    Error: Entity 0, Brush 38: outside world(+/-4096): (1520,2992,-740)-(4112,3088,612)
    Error: Entity 0, Brush 38: outside world(+/-4096): (1504,2976,-736)-(4128,3104,608)
    Error: Entity 0, Brush 38: outside world(+/-4096): (1520,2992,-722)-(4112,3088,594)
    70%...Error: Entity 0, Brush 39: outside world(+/-4096): (1520,2032,412)-(4112,3088,548)
    Error: Entity 0, Brush 39: outside world(+/-4096): (1504,2016,416)-(4128,3104,544)
    Error: Entity 0, Brush 39: outside world(+/-4096): (1520,2032,430)-(4112,3088,530)
    Error: Entity 0, Brush 42: outside world(+/-4096): (1536,-2112,-768)-(4160,-2048,448)
    Error: Entity 0, Brush 42: outside world(+/-4096): (1520,-2128,-804)-(4176,-2032,484)
    Error: Entity 0, Brush 42: outside world(+/-4096): (1504,-2144,-800)-(4192,-2016,480)
    Error: Entity 0, Brush 42: outside world(+/-4096): (1520,-2128,-786)-(4176,-2032,466)
    Error: Entity 0, Brush 43: outside world(+/-4096): (1520,-3088,-804)-(4112,-2992,548)
    Error: Entity 0, Brush 43: outside world(+/-4096): (1504,-3104,-800)-(4128,-2976,544)
    Error: Entity 0, Brush 43: outside world(+/-4096): (1520,-3088,-786)-(4112,-2992,530)
    80%...Error: Entity 0, Brush 44: outside world(+/-4096): (1520,-3024,412)-(4112,-2096,548)
    Error: Entity 0, Brush 44: outside world(+/-4096): (1504,-3040,416)-(4128,-2080,544)
    Error: Entity 0, Brush 44: outside world(+/-4096): (1520,-3024,430)-(4112,-2096,530)
    90%...Error: Entity 0, Brush 32: outside world(+/-4096): (-4112,-656,-786)-(-3888,-496,3346)
    (1.00 seconds)

    ----- END hlcsg -----




    ** Executing...
    ** Command: C:\Users\ACER\Desktop\VALVE_~1\VALVE_~1\Zhlt253\hlbsp.exe
    ** Parameters: "c:\users\acer\desktop\newfolder\yr_deneme_map"

    hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (merlinis@bigpond.net.au)
    ----- BEGIN hlbsp -----
    Command line: C:\Users\ACER\Desktop\VALVE_~1\VALVE_~1\Zhlt253\hlbsp.exe c:\users\acer\desktop\newfolder\yr_deneme_map
    >> There was a problem compiling the map.
    >> Check the file c:\users\acer\desktop\newfolder\yr_deneme_map.log for the cause.

    ----- END hlbsp -----




    ** Executing...
    ** Command: C:\Users\ACER\Desktop\VALVE_~1\VALVE_~1\Zhlt253\hlvis.exe
    ** Parameters: "c:\users\acer\desktop\newfolder\yr_deneme_map"

    hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (merlinis@bigpond.net.au)
    ----- BEGIN hlvis -----
    Command line: C:\Users\ACER\Desktop\VALVE_~1\VALVE_~1\Zhlt253\hlvis.exe c:\users\acer\desktop\newfolder\yr_deneme_map
    >> There was a problem compiling the map.
    >> Check the file c:\users\acer\desktop\newfolder\yr_deneme_map.log for the cause.

    ----- END hlvis -----




    ** Executing...
    ** Command: C:\Users\ACER\Desktop\VALVE_~1\VALVE_~1\Zhlt253\hlrad.exe
    ** Parameters: "c:\users\acer\desktop\newfolder\yr_deneme_map"

    hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (merlinis@bigpond.net.au)
    ----- BEGIN hlrad -----
    Command line: C:\Users\ACER\Desktop\VALVE_~1\VALVE_~1\Zhlt253\hlrad.exe c:\users\acer\desktop\newfolder\yr_deneme_map
    >> There was a problem compiling the map.
    >> Check the file c:\users\acer\desktop\newfolder\yr_deneme_map.log for the cause.

    ----- END hlrad -----




    ** Executing...
    ** Command: Copy File
    ** Parameters: "c:\users\acer\desktop\newfolder\yr_deneme_map.bsp" "C:\Program Files\Valve\cstrike\maps\yr_deneme_map.bsp"

    The command failed. Windows reported the error:
    "Sistem belirtilen dosyayı bulamıyor."

    ** Executing...
    ** Command: Copy File
    ** Parameters: "c:\users\acer\desktop\newfolder\yr_deneme_map.pts" "C:\Program Files\Valve\cstrike\maps\yr_deneme_map.pts"

    The command failed. Windows reported the error:
    "Sistem belirtilen dosyayı bulamıyor."

    ** Executing...
    ** Command: C:\PROGRA~1\Valve\hl.exe
    ** Parameters: +map "yr_deneme_map" -game cstrike -dev -console +deathmatch 1







  • Arkadaşlar Yardım Yok Mu ? Lütfen
  • ctrl+shift+g ye bas hepsine birden sonra 2 kutu lu bişe cıkıcak o alt tarafa 1 yaz o seni çizimine götürcek çizimini sil tekrar çiz sonra 2 yaz bida ha çiz 6 ya kadar silip tekrar çiz eğer düzeldiyse +repp
  • Bende de bu hata var yardım ederseniz çok sevinirim. cs açılıyor fakat console geliyor ve ''cs oyun '' not found yazıyor. ( cs youn mapin ismi)


    ** Executing...
    ** Command: Change Directory
    ** Parameters: "C:\Program Files (x86)\Valve"


    ** Executing...
    ** Command: C:\Users\evde\DOWNLO~1\COMPRE~1\ZHLT34~1\hlcsg.exe
    ** Parameters: "c:\users\evde\desktop\cs oyun" -wadinclude sinoplu.wad

    hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlcsg -----
    Command line: C:\Users\evde\DOWNLO~1\COMPRE~1\ZHLT34~1\hlcsg.exe "c:\users\evde\desktop\cs oyun"-wadinclude sinoplu.wad
    Entering c:\users\evde\desktop\cs oyun.map

    Current hlcsg Settings
    Name | Setting | Default
    ---------------------|-----------|-------------------------
    threads [ 4 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    max lighting memory [ 6291456 ] [ 6291456 ]
    priority [ Normal ] [ Normal ]

    noclip [ off ] [ off ]
    null texture stripping[ on ] [ on ]
    clipnode economy mode [ on ] [ on ]
    clip hull type [ legacy ] [ legacy ]
    onlyents [ off ] [ off ]
    wadtextures [ on ] [ on ]
    skyclip [ on ] [ on ]
    hullfile [ None ] [ None ]
    nullfile [ None ] [ None ]
    min surface area [ 0.500 ] [ 0.500 ]
    brush union threshold [ 0.000 ] [ 0.000 ]

    Using mapfile wad configuration
    Wadinclude list :
    [zhlt.wad]
    [sinoplu.wad]

    0 brushes (totalling 0 sides) discarded from clipping hulls
    CreateBrush:
    10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
    SetModelCenters:
    20%...40%...60%...80%... (0.00 seconds)
    CSGBrush:
    10%...20%...30%...40%... (0.03 seconds)

    Using Wadfile: \program files (x86)\valve\cstrike\cstrike.wad
    - Contains 0 used textures, 0.00 percent of map (123 textures in wad)
    Using Wadfile: \program files (x86)\valve\valve\halflife.wad
    - Contains 3 used textures, 15.79 percent of map (3116 textures in wad)
    Including Wadfile: \users\evde\downloads\compressed\sinoplu.wad\sinoplu.wad
    - Warning: Larger than expected texture (348972 bytes): '!ALEW'
    - Warning: Larger than expected texture (348972 bytes): '!LAVA01'
    - Warning: Larger than expected texture (359852 bytes): 'ISYAN'
    - Warning: Larger than expected texture (235412 bytes): 'GENERALL'
    - Warning: Larger than expected texture (200732 bytes): 'ROOF9'
    - Warning: Larger than expected texture (348972 bytes): 'MAKEMEAT_LOGO'
    - Warning: Larger than expected texture (348972 bytes): 'SNOWWALL'
    - Warning: Larger than expected texture (348972 bytes): 'SNOW32'
    - Warning: Larger than expected texture (348972 bytes): 'REKLAMREDARMY'
    - Warning: Larger than expected texture (348972 bytes): '+0REDARMY'
    - Warning: Larger than expected texture (348972 bytes): '+1REDARMY'
    - Warning: Larger than expected texture (348972 bytes): '+2REDARMY'
    - Warning: Larger than expected texture (348972 bytes): '3_BLACKFADE_L'
    - Warning: Larger than expected texture (348972 bytes): '3_FLOOR1'
    - Warning: Larger than expected texture (348972 bytes): '3_FLOOR2'
    - Warning: Larger than expected texture (348972 bytes): '3_FLOOR3'
    - Warning: Larger than expected texture (348972 bytes): '3_NAMEWALL'
    - Warning: Larger than expected texture (348972 bytes): '3_WALL2'
    - Warning: Larger than expected texture (348972 bytes): '3_WALL5'
    - Warning: Larger than expected texture (348972 bytes): '3_WARNING'
    - Warning: Larger than expected texture (348972 bytes): 'OASIS_CREDITS_1'
    - Warning: Larger than expected texture (348972 bytes): 'OASIS_CREDITS_2'
    - Warning: Larger than expected texture (348972 bytes): 'SNOW1'
    - Warning: Larger than expected texture (348972 bytes): 'SNOWWALL1'
    - Contains 16 used textures, 84.21 percent of map (3599 textures in wad)
    Using Wadfile: \program files (x86)\valve\cstrike\cs_assault.wad
    - Contains 0 used textures, 0.00 percent of map (22 textures in wad)

    Texture usage is at 0.96 mb (of 4.00 mb MAX)
    0.95 seconds elapsed

    ----- END hlcsg -----




    ** Executing...
    ** Command: C:\Users\evde\DOWNLO~1\COMPRE~1\ZHLT34~1\hlbsp.exe
    ** Parameters: "c:\users\evde\desktop\cs oyun"

    hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlbsp -----
    Command line: C:\Users\evde\DOWNLO~1\COMPRE~1\ZHLT34~1\hlbsp.exe "c:\users\evde\desktop\cs oyun"

    Current hlbsp Settings
    Name | Setting | Default
    -------------------|-----------|-------------------------
    threads [ 4 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    priority [ Normal ] [ Normal ]

    noclip [ off ] [ off ]
    nofill [ off ] [ off ]
    noopt [ off ] [ off ]
    null tex. stripping [ on ] [ on ]
    notjunc [ off ] [ off ]
    subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
    max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)


    SolidBSP [hull 0] 382 (0.01 seconds)
    Warning: === LEAK in hull 0 ===
    Entity info_player_start @ (1104,-1408,-128)
    Error:
    A LEAK is a hole in the map, where the inside of it is exposed to the
    (unwanted) outside region. The entity listed in the error is just a helpful
    indication of where the beginning of the leak pointfile starts, so the
    beginning of the line can be quickly found and traced to until reaching the
    outside. Unless this entity is accidentally on the outside of the map, it
    probably should not be deleted. Some complex rotating objects entities need
    their origins outside the map. To deal with these, just enclose the origin
    brush with a solid world brush

    Leak pointfile generated

    SolidBSP [hull 1] 403 (0.01 seconds)
    Warning: === LEAK in hull 1 ===
    Entity info_player_start @ (1104,-1408,-128)
    SolidBSP [hull 2] 394 (0.01 seconds)
    Warning: === LEAK in hull 2 ===
    Entity info_player_start @ (1104,-1408,-128)
    SolidBSP [hull 3] 414 (0.01 seconds)
    Warning: === LEAK in hull 3 ===
    Entity info_player_start @ (1104,-1408,-128)
    0.10 seconds elapsed

    ----- END hlbsp -----




    ** Executing...
    ** Command: C:\Users\evde\DOWNLO~1\COMPRE~1\ZHLT34~1\hlvis.exe
    ** Parameters: "c:\users\evde\desktop\cs oyun"

    hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlvis -----
    Command line: C:\Users\evde\DOWNLO~1\COMPRE~1\ZHLT34~1\hlvis.exe "c:\users\evde\desktop\cs oyun"
    >> There was a problem compiling the map.
    >> Check the file c:\users\evde\desktop\cs oyun.log for the cause.

    ----- END hlvis -----




    ** Executing...
    ** Command: C:\Users\evde\DOWNLO~1\COMPRE~1\ZHLT34~1\hlrad.exe
    ** Parameters: "c:\users\evde\desktop\cs oyun" -sparse

    hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlrad -----
    Command line: C:\Users\evde\DOWNLO~1\COMPRE~1\ZHLT34~1\hlrad.exe "c:\users\evde\desktop\cs oyun"-sparse
    >> There was a problem compiling the map.
    >> Check the file c:\users\evde\desktop\cs oyun.log for the cause.

    ----- END hlrad -----




    ** Executing...
    ** Command: Copy File
    ** Parameters: "c:\users\evde\desktop\cs oyun.bsp" "C:\Program Files (x86)\Valve\cstrike\cs oyun.bsp"


    ** Executing...
    ** Command: Copy File
    ** Parameters: "c:\users\evde\desktop\cs oyun.pts" "C:\Program Files (x86)\Valve\cstrike\cs oyun.pts"


    ** Executing...
    ** Command: C:\PROGRA~2\Valve\hl.exe
    ** Parameters: +map "cs oyun" -game cstrike -dev -console +deathmatch




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